Feb 16, 2006, 03:45 AM // 03:45
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#21
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Frost Gate Guardian
Join Date: Feb 2006
Profession: Me/
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i kinda agree with you, i do meet r6 and r9 who are very bad at doing their job, they sure can , but i usually expect them to do it better. I play Ranger(ranger spike mostly), Monk(healer) , Mesmer(Shutdown) and sometimes shock/gale warrior, i dont like to play other things, i am really good at what im doing and if i change my builds it will take a while for me to adjust to the perticular build.
When i got my rank 3 , like 2 months ago, i played every iWAY position possible, and if i get to spread my fame out i wouldnt be the rank i am because i played a huge variety. I think playing the same thing over and over again kinda starts to be boring. The rank system is OK, it could be better, but its fine. I dont want any update that will hurt somepart of the game anymore, game is good as it is.
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Feb 16, 2006, 06:23 AM // 06:23
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#22
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Quote:
Originally Posted by Clusmas
I like the idea of losing fame for losses
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I regret suggesting that. What if your friends/guild is trying a ton of experimental builds? The win/loss idea I think is way better, because it is more fair to both old and new players. If you lose, no big deal, you could just win the next match. I leave it to arenanet to pick a specific formula, but I think every win should make up for 2-3 losses.
I like the idea of getting rank from GVG, but there is a reason that they didn't already do that (whatever it may be).
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Feb 16, 2006, 08:07 AM // 08:07
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#23
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Lion's Arch Merchant
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Rank and fame should be zeroed out every 6 months like Myth or Myth II. Everyone starts over fresh and new and new players to the game have opportunities to learn alongside the better players without worrying about rank status. This would be the best way to curb elitism and keep everyone playing HOH instead of just the exploiters and those who used IWAY or spike or spam to get there. These aren't expert players they are just freeloaders who used the mechanics of the game to get where they are. Zero out rank and fame every 6 months and watch how things change.
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Feb 16, 2006, 09:28 PM // 21:28
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#24
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Frost Gate Guardian
Join Date: Feb 2006
Profession: Me/
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Quote:
Originally Posted by Deathqueen
Rank and fame should be zeroed out every 6 months like Myth or Myth II. Everyone starts over fresh and new and new players to the game have opportunities to learn alongside the better players without worrying about rank status. This would be the best way to curb elitism and keep everyone playing HOH instead of just the exploiters and those who used IWAY or spike or spam to get there. These aren't expert players they are just freeloaders who used the mechanics of the game to get where they are. Zero out rank and fame every 6 months and watch how things change.
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I hope your joking.
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Feb 17, 2006, 03:27 AM // 03:27
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#25
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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umm... no they should not reset it every 6 months. It takes six months for the average player to get rank 6. Once IWAY is nerfed, there will be more good groups in HA, and it will be a tad harder for everyone to get fame anyway. This bring everything back to one of my main points - win/loss record. If a new player wants to catch up with other players, a flawless record in HoH would quickly put him up the rank ladder.
Regardless, look at the rank system now... useless.
Look at a rank system that shows you how much skill you have... better.
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Feb 17, 2006, 03:35 AM // 03:35
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#26
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Academy Page
Join Date: Sep 2005
Guild: [Crypt Devils]
Profession: Me/E
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Quote:
Originally Posted by lyra_song
Losses in HA should remove fame. (Just like GvG removes your rating if you lose)
now that would be fun :P
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No it wouldnet ... GW its alredy elitist as we are ..... if that happens we would have "only positive rank" guilds .... and Rank +10 Guilds .... ECT .. and there woudl be ABSOLUTTLY NO CHANCE FOR NEW PLAYERS ..... now ... Elitism its ok ... but it has one problem ..... it gives you advantage because youv been playing longer than me .... (isent that whats diferent abou tthis MMRPG) .... if that happens im afraid this game would become lineage 2 ... where no matter how skilled you are ... one dude with 2 more lvls than you will always kik your ass ..... (no matter how good you are .. a dude in a "Elite" guild wil lallways win) since your rank its negative and you have no chances WHATSOEVER to advance .. to play the uperior leves ... to get in a noce guild .. ect ...
(does anyone understand or its my english too crappy?)
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Feb 17, 2006, 08:41 PM // 20:41
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#27
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Lion's Arch Merchant
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(does anyone understand or its my english too crappy?)
Basically your avatar says it all. hahaha sorry couldn't resist. (smile)
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Feb 18, 2006, 01:43 AM // 01:43
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#28
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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No, in GW, character level doesn't matter when you're 18-20. If a level 19 goes to random arenas, I play with them,because most of the time, 20 health does not matter.
However, in HA, everyone is 20 (although ive seen groups bring some level 10s). The only thing that gives people advantage in GW is their playing ability. Current rank does not measure play skill, even though the people in HA think it does.
on a side note, I laugh at all those people who think rank 12s are better than rank 3s when the opposite is true.
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Mar 16, 2006, 09:35 AM // 09:35
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#29
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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I just recently learned that players who had characters before the game's release did not have their accounts wiped of rank attained from hall of heroes. I also learned that, until either shortly before the game's release, or shortly after, there was no fame cap per battle. Currently the system allows you to get up to 40 fame per win. Not only could people cheat their way up the rank ladder with spirit spamming, they could also get HUNDREDS of fame PER BATTLE.
Is is not important to have a PvP skill-determining system that is fair and equal for everyone, and does not favor a group of cheaters over the millions of people who either just got the game or were not around when spirit spamming was? I wouldn't mind losing my rank 7 if it meant everyone was judged based on the same information.
Recall the recent trader bug. People were able to buy 250g per item, ectos, shards, sigils, whatever, and you (Arenanet) ended up resetting everyone's account back an hour. You said you did that because leaving it the way it was would mess up the economy. And you're right. But let's say that rank is an economy. You collect it, and people think higher of you if you have more. More people will also let you into their groups with higher rank.
Now, let's say there was a serious bug that made fireballs kill all opponents on the map. You would find out about it in an hour, fix the bug, then roll back everyone's fame to what it was. Now imagine there was a bug where you could drop multiple spirits of the same type, whose abilities stacked, even on each other, and allowed groups to win by sitting on an altar for 10 minutes. What would you do?
I can drop 7 spirits per minute, give me rank 12 arenanet.
Last edited by shardfenix; Mar 16, 2006 at 09:46 AM // 09:46..
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Mar 16, 2006, 03:30 PM // 15:30
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#30
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Jungle Guide
Join Date: Jun 2005
Location: CA
Guild: in it for the trimmmm
Profession: R/
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What about existing players? Just have them get wiped of their current fame-standing? If a new system was implemented..
And shardy, didja quit Rnub? Awwh.
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Mar 16, 2006, 05:19 PM // 17:19
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#31
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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I do love to spam my rank in PVE and guys are like " Rank is worth nothing here" makes me smile every time .
Leave the rank system as it is.
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Mar 16, 2006, 05:22 PM // 17:22
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#32
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by fiery
Leave the rank system as it is.
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/Signed
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Mar 24, 2006, 06:55 PM // 18:55
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#33
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Banned
Join Date: Dec 2005
Guild: Il Power Overwhelming Il [HaX]
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Wow juicey, I didn't know IWAY players were smart enough to know what a forum is. And yes I have quit Rnub, not that it makes a difference to me. I beat them in HoH a few nights ago with a modded version of their necro spike.
Even if we kept fame the way it is (which is more fair than my suggestion in some ways), HA would still be elitist. People think rank 12 means you are a god, when in fact it means you know how to use 7 spirits in a row. I find it ironic that the hardest ranks to achieve are the most undeserved ranks. Fame should have been reset a long time ago, after spirit spamming was nerfed. I guess A-net will keep fame as it is, and all those rank 12 players who don't know what strategy is will still be able to get into any group (my regards to Power Of My Rangers, the only rank 12 who used skill to get his fame.)
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